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Quick stats-based preview: Clemson

Quite a lot has been written this week about the Clemson game. Gamecock Man has written a great preview that I mostly agree with. My only challenge is that I believe Carolina should "establish the pass" instead of establishing a ground game.

I won't add too much noise this close to the game, but I did want to share some quick numbers.

My key takeaways from the numbers are:

  • The Gamecock's efficient passing game has to take advantage of a weak Clemson secondary. This is why I've stated numerous times that Connor Shaw needs to be able to throw effectively to win the game. I'm not talking about 300+ yards, just a mistake free 200-250 passing yards like last year.
  • The Clemson passing game versus the Gamecock pass defense is a matchup of strength versus strength. If Clemson can't pass, they will not be able to score
  • Clemson runs the ball 62% on first downs. I hope this trend continues since I strongly believe they will not be able to run effectively. Note that Gamecock opponents only run 55% on first down out of respect for the run defense
  • Both teams have bad special teams and that phase of the game could swing the game in either team's favor. Carolina has a large advantage when Clemson punts. Clemson has a large advantage when they kick off. Clemson also has an advantage on field goals. Carolina kickoffs/punts are a wash

My prediction: South Carolina 31, Clemson 27

South Carolina Offense



Clemson Defense


Overall Offense

24.4 (41)

22.6 (65)

Overall Defense

Points against "average" team at "average" paced game

Pass offense

0.143 (15)

-0.031 (50)

Pass Defense

Adjusted points per play

Run offense

-0.044 (84)

0.041 (88)

Run Defense

Adjusted points per play

Successful pass (%)

47% (40)

44% (59)

Successful pass (%)


Successful runs (%)

40% (70)

41% (54)

Successful runs (%)


Pass percentage (1D)

36%

38%

Pass percentage (1D)


Run percentage (1D)

64%

62%

Run percentage (1D)












Clemson Offense



South Carolina Defense


Overall Offense

27.7 (15)

22.6 (65)

Overall Defense

Points against "average" team at "average" paced game

Pass offense

0.162 (9)

127.2 (17)

Pass Defense

Adjusted points per play

Run offense

0.042 (32)

137.0 (5)

Run Defense

Adjusted points per play

Successful pass (%)

47% (37)

40% (25)

Successful pass (%)


Successful runs (%)

44% (35)

35% (16)

Successful runs (%)


Pass percentage (1D)

38%

45%

Pass percentage (1D)


Run percentage (1D)

62%

55%

Run percentage (1D)












South Carolina Special Teams



Clemson Special Teams


Overall Special Teams

-1.11 (98)

-0.37 (74)

Overall Special Teams

Points gained/lost per game through Special Teams

South Carolina Kickoff

-0.107 (87)

-0.003 (78)

Clemson Kick return

Adjusted points per play

South Carolina Punt

0.043 (56)

0.094 (26)

Clemson Punt return

Adjusted points per play

South Carolina FG

-0.23 (88)


Adjusted points per play

South Carolina Kick return

-0.022 (89)

0.015 (35)

Clemson Kickoff

Adjusted points per play

South Carolina Punt return

0.093 (27)

-0.139 (100)

Clemson Punt

Adjusted points per play


0.33 (16)

Clemson FG

Adjusted points per play

                                                                                                                                                                                                               

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